Alchemy Beta 4.0.0.37561
Summary
There have been many fixes, changes, and improvements since the last beta!
Important highlights from this release
- Reintroduced Linux Support
- Clientside Animation Overrider
- Many rendering improvements and bug fixes
All updates for this release
New Feature
- ALCH-423 RESOLVED Profile Image Width:Height Consistency
- ALCH-412 RESOLVED Raise max sound length to 60 seconds.
- ALCH-411 RESOLVED Allow bulk upload of j2k, ogg, and bvh
- ALCH-391 RESOLVED Utilize upcoming currency-buy-uri OpenSim sim feature
- ALCH-375 RESOLVED Add an audio quality option to set the internal resampler for the fmod audio engine
- ALCH-108 RESOLVED Clientside Animation Overrider
- ALCH-73 RESOLVED OpenSim Lightshare support
Improvement
- ALCH-419 RESOLVED Update Linux libndofdev to 0.8
- ALCH-418 RESOLVED Update Expat to 2.1.1
- ALCH-417 RESOLVED Update OpenAL Soft to 1.17.2
- ALCH-410 RESOLVED Prevent flashing the toolbar for nearby chat when chat bar is active
- ALCH-409 RESOLVED Improve UI for Nearby Chat input selection
- ALCH-402 RESOLVED Add some specular light reflection on the water in Advanced Lighting
- ALCH-383 RESOLVED Update FreeType to 2.6.3
- ALCH-381 RESOLVED Update to FMOD Studio 1.08.01
- ALCH-380 RESOLVED Update to OpenSSL 1.0.2g
- ALCH-372 RESOLVED Update libpng to 1.6.21
- ALCH-371 RESOLVED Update Curl to 7.48.0
- ALCH-367 RESOLVED Integrate colon for emote suppression
Bug
- ALCH-431 RESOLVED Crash to desktop when attempting to buy L$
- ALCH-425 RESOLVED The play chat animations setting does not work.
- ALCH-420 RESOLVED Invisiprims do not render in deferred shading creating an inconsistent experience with forward shading
- ALCH-415 RESOLVED Void water height mismatched with region water height
- ALCH-414 RESOLVED Realistic mouselook setting causes stuttering rotation of your own avatar when not in mouselook
- ALCH-407 RESOLVED Help->Alchemy BitBucket redirects to wrong URL
- ALCH-406 RESOLVED Build dialog Z-Axis height value clamped to 256.
- ALCH-401 RESOLVED Fullbright ignores haze atmospherics in deferred rendering
- ALCH-400 RESOLVED GLEW initialization failure results in viewer crash with LL_ERRS
- ALCH-399 RESOLVED GL info fails to include list of opengl extensions
- ALCH-398 RESOLVED World Map agent count does not include self except in hovertip
- ALCH-389 RESOLVED Avatar cloth does not function in Advanced Lighting Mode
- ALCH-387 RESOLVED Windlight cloud coverage and density direction parameters ignored in day cycles
- ALCH-379 RESOLVED Layout panels spacing and offsets incorrect after last panel resulting in odd ui spacing
- ALCH-378 RESOLVED Double click to walk while flying results in erratic avatar movement
- ALCH-377 RESOLVED The color of objects above water are unusually bright when viewed from under water.
- ALCH-376 RESOLVED Ambient wind is not functioning when flying
- ALCH-374 RESOLVED Alpha objects and particles create unexpected double click teleport behavior
- ALCH-373 RESOLVED Hud attachments conflict with click to walk
- ALCH-345 RESOLVED Object-Object Occlusion Causes water flicker.
- ALCH-222 RESOLVED Setting Media URL from About Land is always disabled
- ALCH-188 RESOLVED Undefined behavior in downsample shaders when ssao or shadows are enabled