Date
Apr 18, 2016
Issues
41 issues
Summary
There have been many fixes, changes, and improvements since the last beta!
Important highlights from this release
Reintroduced Linux Support
Clientside Animation Overrider
Many rendering improvements and bug fixes
All updates for this release
New Feature
ALCH-423
Profile Image Width:Height Consistency
ALCH-412
Raise max sound length to 60 seconds.
ALCH-411
Allow bulk upload of j2k, ogg, and bvh
ALCH-391
Utilize upcoming currency-buy-uri OpenSim sim feature
ALCH-375
Add an audio quality option to set the internal resampler for the fmod audio engine
ALCH-108
Clientside Animation Overrider
ALCH-73
OpenSim Lightshare support
Improvement
ALCH-419
Update Linux libndofdev to 0.8
ALCH-418
Update Expat to 2.1.1
ALCH-417
Update OpenAL Soft to 1.17.2
ALCH-410
Prevent flashing the toolbar for nearby chat when chat bar is active
ALCH-409
Improve UI for Nearby Chat input selection
ALCH-402
Add some specular light reflection on the water in Advanced Lighting
ALCH-383
Update FreeType to 2.6.3
ALCH-381
Update to FMOD Studio 1.08.01
ALCH-380
Update to OpenSSL 1.0.2g
ALCH-372
Update libpng to 1.6.21
ALCH-371
Update Curl to 7.48.0
ALCH-367
Integrate colon for emote suppression
Bug
ALCH-431
Crash to desktop when attempting to buy L$
ALCH-425
The play chat animations setting does not work.
ALCH-420
Invisiprims do not render in deferred shading creating an inconsistent experience with forward shading
ALCH-415
Void water height mismatched with region water height
ALCH-414
Realistic mouselook setting causes stuttering rotation of your own avatar when not in mouselook
ALCH-407
Help->Alchemy BitBucket redirects to wrong URL
ALCH-406
Build dialog Z-Axis height value clamped to 256.
ALCH-401
Fullbright ignores haze atmospherics in deferred rendering
ALCH-400
GLEW initialization failure results in viewer crash with LL_ERRS
ALCH-399
GL info fails to include list of opengl extensions
ALCH-398
World Map agent count does not include self except in hovertip
ALCH-389
Avatar cloth does not function in Advanced Lighting Mode
ALCH-387
Windlight cloud coverage and density direction parameters ignored in day cycles
ALCH-379
Layout panels spacing and offsets incorrect after last panel resulting in odd ui spacing
ALCH-378
Double click to walk while flying results in erratic avatar movement
ALCH-377
The color of objects above water are unusually bright when viewed from under water.
ALCH-376
Ambient wind is not functioning when flying
ALCH-374
Alpha objects and particles create unexpected double click teleport behavior
ALCH-373
Hud attachments conflict with click to walk
ALCH-345
Object-Object Occlusion Causes water flicker.
ALCH-222
Setting Media URL from About Land is always disabled
ALCH-188
Undefined behavior in downsample shaders when ssao or shadows are enabled