Details

    • Type: Bug
    • Status: Open
    • Priority: Minor
    • Resolution: Unresolved
    • Affects versions: 5.0.7.41341
    • Fix versions: None
    • Components: None
    • Labels:
      None
    • Environment:
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      Alchemy 5.0.9 (41631) (x64) Dec 12 2017 18:33:33 (Alchemy Test) (B)
      Release Notes

      You are at 95.8, 152.0, 22.6 in Lower Planes located at sim10265.agni.lindenlab.com (216.82.49.187:13009)
      SLURL: http://maps.secondlife.com/secondlife/Lower%20Planes/96/152/23
      (global coordinates 159,072.0, 327,064.0, 22.6)
      Second Life Server 17.12.01.511131
      Release Notes

      CPU: Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz (3408 MHz)
      Memory: 16349 MB
      OS Version: Microsoft Windows 10 64-bit (Build 16299)
      Graphics Card Vendor: NVIDIA Corporation
      Graphics Card: GeForce GTX 1070/PCIe/SSE2

      Windows Graphics Driver Version: 23.21.13.8871
      OpenGL Version: 4.6.0 NVIDIA 388.71

      Window size: 1920x1017
      Font Size Adjustment: 96pt
      UI Scaling: 1
      Draw distance: 256m
      Bandwidth: 3000kbit/s
      LOD factor: 2
      Render quality: 5 / 7
      Advanced Lighting Model: Enabled
      Texture memory: 2048MB
      VFS (cache) creation time: July 11 2017 09:29:18
      HTTP Pipelining: Disabled

      libcurl Version: libcurl/7.56.1 OpenSSL/1.1.0g zlib/1.2.11 WinIDN
      J2C Decoder Version: OpenJPEG: 1.5.1, Runtime: 1.5.1
      Audio Driver Version: FMOD Studio 1.10.00
      Font Decoder Version: FreeType 2.8.0
      CEF Version: Dullahan: 1.1.888 / CEF: 3.3202.1686.gd665578 / Chrome: 62
      LibVLC Version: 2.2.4
      Voice Server Version: Not Connected
      Built with MSVC version 191225830
      Packets Lost: 33/2 (0.0%)
      January 14 2018 19:35:32
      Show
      Alchemy 5.0.9 (41631) (x64) Dec 12 2017 18:33:33 (Alchemy Test) (B) Release Notes You are at 95.8, 152.0, 22.6 in Lower Planes located at sim10265.agni.lindenlab.com (216.82.49.187:13009) SLURL: http://maps.secondlife.com/secondlife/Lower%20Planes/96/152/23 (global coordinates 159,072.0, 327,064.0, 22.6) Second Life Server 17.12.01.511131 Release Notes CPU: Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz (3408 MHz) Memory: 16349 MB OS Version: Microsoft Windows 10 64-bit (Build 16299) Graphics Card Vendor: NVIDIA Corporation Graphics Card: GeForce GTX 1070/PCIe/SSE2 Windows Graphics Driver Version: 23.21.13.8871 OpenGL Version: 4.6.0 NVIDIA 388.71 Window size: 1920x1017 Font Size Adjustment: 96pt UI Scaling: 1 Draw distance: 256m Bandwidth: 3000kbit/s LOD factor: 2 Render quality: 5 / 7 Advanced Lighting Model: Enabled Texture memory: 2048MB VFS (cache) creation time: July 11 2017 09:29:18 HTTP Pipelining: Disabled libcurl Version: libcurl/7.56.1 OpenSSL/1.1.0g zlib/1.2.11 WinIDN J2C Decoder Version: OpenJPEG: 1.5.1, Runtime: 1.5.1 Audio Driver Version: FMOD Studio 1.10.00 Font Decoder Version: FreeType 2.8.0 CEF Version: Dullahan: 1.1.888 / CEF: 3.3202.1686.gd665578 / Chrome: 62 LibVLC Version: 2.2.4 Voice Server Version: Not Connected Built with MSVC version 191225830 Packets Lost: 33/2 (0.0%) January 14 2018 19:35:32
    • Sprint:

      Description

      Endemic to SL viewers in general.
      1) Get an avatar doing an animation with a very noticeable cadence to it on a loop so this is easy to detect
      2) look at the avatar and back away, might have to be further then 20-40 meters away I havent' quite nailed down the exact range.

      Effect: Avatar starts playing their animation(s) really really fast. With subtle stands it might not stick out much but when they are playing those fidgety pacey animations it gets silly.

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            • Assignee:
              Unassigned
              Reporter:
              Bellimora Bellimora Resident
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              Dates

              • Created:
                Updated:

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