Details

    • Type: Bug
    • Status: Open
    • Priority: Critical
    • Resolution: Unresolved
    • Affects versions: 5.0.7.41341
    • Fix versions: None
    • Components: External Library
    • Labels:
    • Environment:
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      Alchemy 5.0.7 (41341) (x64) Nov 9 2017 14:53:24 (Alchemy Release) (B)
      Release Notes

      You are at 85.9, 150.5, 2,279.8 in Venosa located at sim10053.agni.lindenlab.com (216.82.48.63:13014)
      SLURL: http://maps.secondlife.com/secondlife/Venosa/86/150/2280
      (global coordinates 257,878.0, 288,662.0, 2,279.8)
      Second Life Server 18.02.12.512536
      Release Notes

      CPU: Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (2807.99 MHz)
      Memory: 16303 MB
      OS Version: Microsoft Windows 10 64-bit (Build 16299)
      Graphics Card Vendor: NVIDIA Corporation
      Graphics Card: GeForce GTX 1050 Ti/PCIe/SSE2

      OpenGL Version: 4.6.0 NVIDIA 391.01

      Window size: 1920x986
      Font Size Adjustment: 96pt
      UI Scaling: 1.5
      Draw distance: 512m
      Bandwidth: 3000kbit/s
      LOD factor: 4
      Render quality: 0 / 7
      Advanced Lighting Model: Enabled
      Texture memory: 2048MB
      VFS (cache) creation time: March 14 2018 12:30:11
      HTTP Pipelining: Disabled

      libcurl Version: libcurl/7.55.1 OpenSSL/1.1.0f zlib/1.2.11 WinIDN
      J2C Decoder Version: OpenJPEG: 1.5.1, Runtime: 1.5.1
      Audio Driver Version: FMOD Studio 1.10.00
      Font Decoder Version: FreeType 2.8.0
      CEF Version: Dullahan: 1.1.820 / CEF: 3.3163.1670.g934eaba / Chrome: 61
      LibVLC Version: 2.2.4
      Voice Server Version: Vivox 4.6.0017.22050

      Built with MSVC version 191125547
      Packets Lost: 7/243,329 (0.0%)
      March 15 2018 01:10:18
      Show
      Alchemy 5.0.7 (41341) (x64) Nov 9 2017 14:53:24 (Alchemy Release) (B) Release Notes You are at 85.9, 150.5, 2,279.8 in Venosa located at sim10053.agni.lindenlab.com (216.82.48.63:13014) SLURL: http://maps.secondlife.com/secondlife/Venosa/86/150/2280 (global coordinates 257,878.0, 288,662.0, 2,279.8) Second Life Server 18.02.12.512536 Release Notes CPU: Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (2807.99 MHz) Memory: 16303 MB OS Version: Microsoft Windows 10 64-bit (Build 16299) Graphics Card Vendor: NVIDIA Corporation Graphics Card: GeForce GTX 1050 Ti/PCIe/SSE2 OpenGL Version: 4.6.0 NVIDIA 391.01 Window size: 1920x986 Font Size Adjustment: 96pt UI Scaling: 1.5 Draw distance: 512m Bandwidth: 3000kbit/s LOD factor: 4 Render quality: 0 / 7 Advanced Lighting Model: Enabled Texture memory: 2048MB VFS (cache) creation time: March 14 2018 12:30:11 HTTP Pipelining: Disabled libcurl Version: libcurl/7.55.1 OpenSSL/1.1.0f zlib/1.2.11 WinIDN J2C Decoder Version: OpenJPEG: 1.5.1, Runtime: 1.5.1 Audio Driver Version: FMOD Studio 1.10.00 Font Decoder Version: FreeType 2.8.0 CEF Version: Dullahan: 1.1.820 / CEF: 3.3163.1670.g934eaba / Chrome: 61 LibVLC Version: 2.2.4 Voice Server Version: Vivox 4.6.0017.22050 Built with MSVC version 191125547 Packets Lost: 7/243,329 (0.0%) March 15 2018 01:10:18
    • Sprint:

      Description

      Every time I try to move something and then switch over to mouselook, there are times where the viewer experiences an issue to where the avatar will not move in any given circumstances unless I relog. I am not sure if this glitch has occurred to anyone else besides me, but it is driving me insane. I really want to know what is causing this to happen and for that issue to be fixed. This entire viewer project is going rather well for me but this one issue, and I can not figure out what is making this happen. Any help is appreciated!

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            • Assignee:
              Unassigned
              Reporter:
              shawnvallance95 Shawn Vallance
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              Dates

              • Created:
                Updated:

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